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Medieval Monastery & Town Environment

Medieval Monastery and Town Environment is a complete, production-ready Unreal Engine 5 environment pack designed to create breathtaking medieval worlds from concept to final publish. Featuring a highly detailed modular architecture system, ready-to-use buildings, and a vast 16 km² Central European biome and Town Environment included, this pack empowers developers and filmmakers to build immersive cinematic scenes, next-generation games, and historical documentaries with ease.

Optimized with Nanite-ready geometries and advanced Pivot Painter 2 wind support, every asset delivers maximum realism, performance, and flexibility. Whether you are creating atmospheric monasteries, authentic medieval towns, or expansive open worlds, this environment provides everything needed to achieve professional-quality results in Unreal Engine 5.

Overview - Maps

The pack includes a dedicated Overview Map that clearly presents all assets and their variations, allowing users to quickly explore the full content of the environment. A separate Buildings Map showcases a wide range of premade modular building assemblies, demonstrating how assets can be efficiently combined to create complete medieval structures.

Additionally, the pack features two similar fully prepared environment maps and asset ecosystem: a 2 km² map, ideal for smaller projects, fast iteration, and cinematic production, and a massive 16 km² open world map, designed for large-scale games, expansive exploration, and high-end cinematic scenes. Both maps provide a ready-to-use foundation for immediate production.

Map_Monastery_2km

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Map_Buildings_Instanced Static Mesh

Overview - Modular Kit

The modular architecture kit is built on a precise 128 cm grid system, fully aligned with Unreal Engine’s power-of-two grid standards and optimized to match character scale. This ensures seamless snapping, perfect proportions, and effortless assembly. All modular pieces are designed to work flawlessly together, allowing users to quickly create a wide variety of authentic medieval structures — from small town houses and village buildings to large monasteries, churches, and castles.

Each architectural module has been carefully crafted with a consistent Central European medieval style, ensuring visual harmony across all building types while maintaining maximum flexibility and creative freedom.

To fully utilize the modular system, we recommend adjusting the editor grid settings. Go to Editor Preferences → Grid Snapping and enable power-of-two grid sizes such as 4, 16, 32, 64, 128, and 256 cm. This allows all modules to snap perfectly into place and enables users to assemble complete buildings and architectural layouts within minutes.

This modular workflow dramatically accelerates production, making it easy to create unique, large-scale medieval towns and environments with professional speed and precision.

Overview - Trees

The pack includes four authentic Central European tree species: Poplar, Birch, Willow, and Maple, carefully designed to create rich and believable medieval landscapes. Both Poplar and Birch trees feature multiple variations, ranging from young saplings to large, mature, and giant specimens, enabling natural environmental diversity and realistic forest composition.

All trees are fully optimized for Unreal Engine 5 with Nanite support, allowing extremely high geometric detail without compromising performance. Each asset also includes Pivot Painter 2 integration, enabling realistic wind animation and natural foliage motion.

Tree assets feature high-quality geometry with triangle counts ranging from approximately 400,000 to 1,200,000 triangles, delivering cinematic-level detail suitable for close-up shots, next-gen games, and large-scale open worlds.

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